Partie #776 | VS SINNERS
rickyroo222
vs
Ezekiel
vs
Lightform
vs
spockimpossible
vs
Mr. Hawk
vs
Warlord Keldon
vs
Tasslehoff
vs
Fistandantilus
Détails du match
Joué: | 2018-04-26 |
Note | 2 - Bonne partie |
Nombre de joueurs: | 8 |
Nombre de quitteurs: | 1 |
Kind of game: | PBEM |
Valeur de partie : | 87 |
Résultat | Joueur | Classes | Races | Équipe | Points | Points supplémentaires | Points non gagnés | Quitteur | Evaluer |
---|---|---|---|---|---|---|---|---|---|
1 | rickyroo222 | Rogue | Goblins | 1 | 19 | 0 | 0 | aqui | |
1 | Ezekiel | Rogue | Dwarves | 1 | 17 | 0 | 0 | aqui | |
1 | Lightform | Warlord | Elves | 1 | 19 | 0 | 0 | aqui | |
1 | spockimpossible | Archdruid | Elves | 1 | -20 | 44 | 0 | O | aqui |
2 | Mr. Hawk | Necromancer | Tigrans | 2 | 0 | 0 | -60 | aqui | |
2 | Warlord Keldon | Sorcerer | Humans | 2 | -23 | 0 | -50 | aqui | |
2 | Tasslehoff | Rogue | Humans | 2 | -25 | 0 | -50 | aqui | |
2 | Fistandantilus | Theocrat | Dwarves | 2 | -23 | 0 | -50 | aqui |
Les messages affichés sur le jeu:
Well - as I have a hanging party (a pressing duty) I will not make a full report of the events as of now. But I will make it sometime soon. I had a hard time thinking of how to put `spockimpossible´ - he was overtaken by an AI player which among other annoying thing took a shrine of regrowth with a dire penguin right as I needed it to try an against the odds wizards tower battle around turn 50 something.
Confirmed by Mr. Hawk
Confirmed by Fistandantilus
Written by Hiliadan
Please report spock as in your team and quitter (so that he gets -20 and not other point), otherwise he gives you points for beating him.
776 | Age of Wonders 3
Ok, well I don't know exactly what's happening for the mod incompatibility and especially the Ironman notification... The mod incompatibility happened once recently (forgot to who and on which game).
I guess you can only accept the Ironman notification and continue like that, I doubt it's possible to do a manipulation to avoid the Ironman from being displayed.
The turn was new and I did not open it and saved it.
As I said, this morning the launcher told me that the password or account name was wrong, I asked to reset the password. When I got the password reset, I created a new one but I received the message that the profile might be corrupted, suggesting that you delete the two files.
I deleted the files and the game started but a warning told me that the mod was in conflict.
Usually the player before playing in debug mode because a warning tells me I'm going to open the round with a more recent version of the mod and I play normally.
Today it came out the conflict warning with the mod but if I start the game in debug mode the warning disappears but if I try to open the round the ironman mode tells me that something has changed
maybe I'm waiting for other fight to see if I have the same alerts
Did you start playing your turn earlier, then had to Save & Quit? Or is it a brand new turn?
Also, could you please hover over the game in the PBEM lobby to see the exact explanation it gives for the incompatibility?
BTW: I'm quite surprised the devs suggest to delete the .aps and .apd like that, it deletes all your custom leaders as far as I know, right? It should be a last recourse but here I feel like they suggested it a bit too early!
What branch is it? @Lightform: how did you update? Can you load your turn? If yes, then just do it and play it, the message of different version is probably because either 1/ no turn was played since the 4th and you thus have a newer version or 2/ you are playing in debug mode or the previous player was playing in debug mode (that triggers "different versions" messages).
Any suggestions ?
Ciao,
Tass
If the current player had not opened the turn, he can just update the mod and continue playing as normal.
If the turn was opened, then (as said on the Tournament Player Pool), it seems the only way is to restart the turn entirely, sorry about that. Here is the procedure: go to C:\Users\[Windows user name]\Documents\My Games\AoW3\Profiles\[AoW3 user name]\PBEM, find the save game from the the bugged PBEM game, delete the 3 files (.txt, .apg, .~apg). Launch AoW3 with the updated mod, and load your PBEM game as usual: it will give you an Ironman warning, there is no way to avoid that, then your turn will load and you will be able to continue playing as usual.
Sorry again for the trouble.
I just update mod 1.22 but in another pben my flying/floating units on the sea are now embarked and I can't disembark them.
I wrote to Hiliadan about the issue and I wont open this turn to avoid future revert.
See u
He'll be back tomorrow, I think.
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See you,
Tass
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